Post by yorkie on Apr 8, 2006 2:09:07 GMT -5
Here are the ideas I came up with currently.
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Paladin/Knight - The servants of the kingdom of Evrae. They are the direct guardians of Desara, known to be some of the best swordsmen and women in the entire region of Pendor. Typically attired in thick layers of chainmail and plate armor. Low magic ability.
Ranger - The wanders of Pendor, tending to be highly skilled in archery, they are based out of the city of Rilis from Skylandria. They are attired in sets of leather armor, differing on the Ranger. Tending to be friends with nature, they have a Medium Magic Ability.
Mage - Based out of the capital city of Colgvern in Mauldurn, the mages have formed several sects, basing themselves into defensive magic, offensive magic and research sects. They're the wise advisors of most major goverments. They have very High Magic Ability
Necromancer - Mar`Tier's main series of residents, these commanders of the undead are fallen mages who have been swayed by the dark arts. They tend to be attired in brown or black robes. High Magic Ability
Mesmer - Some of Colgvern's best magicans and rogues combined to make a breakoff class of Magician, to Mesmer. An expert in illusion, trickery and false truths, the Mesmers are highly adept and tend to have a scoundrel's attitude on life. They're attired in purple and greenish tunics/pants and cloaks. High Magic ability
Healer - Based out of the city of Lore in Evrae, Healers are the most popular and basic classes out there, they have several sects, healing, protection and destruction. Wearing very simple clothing, can range from white to brown colored robes, togas and tunics. Medium Magic Ability
Assassin - Elite class, unknown where their base is, skilled with short knives and throwing weapons. Very little is known about Assassins. The most popular clan, the Brotherhood, is known to wear dark black bodysuits with grey or red trim, depending on the rank of the Assassin. Grey being a Captain, Red being a General. Low Magic Ability
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Ideas for other classes > Ritualist, Metalsmith
Ideas from other people welcome. Remember this is just the first draft. I still need to think up a decent magic rating system, also add in the skills a player starts with automatically with a specific class.
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Paladin/Knight - The servants of the kingdom of Evrae. They are the direct guardians of Desara, known to be some of the best swordsmen and women in the entire region of Pendor. Typically attired in thick layers of chainmail and plate armor. Low magic ability.
Ranger - The wanders of Pendor, tending to be highly skilled in archery, they are based out of the city of Rilis from Skylandria. They are attired in sets of leather armor, differing on the Ranger. Tending to be friends with nature, they have a Medium Magic Ability.
Mage - Based out of the capital city of Colgvern in Mauldurn, the mages have formed several sects, basing themselves into defensive magic, offensive magic and research sects. They're the wise advisors of most major goverments. They have very High Magic Ability
Necromancer - Mar`Tier's main series of residents, these commanders of the undead are fallen mages who have been swayed by the dark arts. They tend to be attired in brown or black robes. High Magic Ability
Mesmer - Some of Colgvern's best magicans and rogues combined to make a breakoff class of Magician, to Mesmer. An expert in illusion, trickery and false truths, the Mesmers are highly adept and tend to have a scoundrel's attitude on life. They're attired in purple and greenish tunics/pants and cloaks. High Magic ability
Healer - Based out of the city of Lore in Evrae, Healers are the most popular and basic classes out there, they have several sects, healing, protection and destruction. Wearing very simple clothing, can range from white to brown colored robes, togas and tunics. Medium Magic Ability
Assassin - Elite class, unknown where their base is, skilled with short knives and throwing weapons. Very little is known about Assassins. The most popular clan, the Brotherhood, is known to wear dark black bodysuits with grey or red trim, depending on the rank of the Assassin. Grey being a Captain, Red being a General. Low Magic Ability
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Ideas for other classes > Ritualist, Metalsmith
Ideas from other people welcome. Remember this is just the first draft. I still need to think up a decent magic rating system, also add in the skills a player starts with automatically with a specific class.